By Antony Polukhin

Over eighty functional, task-based recipes to create purposes utilizing develop libraries.


• Explores the right way to write a application as soon as after which apply it to Linux, home windows, MacOS, and Android working systems
• contains daily use recipes for multithreading, networking, metaprogramming, and usual programming from a lift library developer
• benefit from the genuine strength of advance and C++, to get an exceptional grounding in utilizing it in any project

In Detail

Boost libraries are built via execs, verified on a number of structures and processor architectures, and comprise trustworthy options for a variety of projects. This Cookbook takes you on a trip of simplifying the method of program improvement and publications you thru writing ideal functions fast.

Boost C++ software improvement Cookbook provide you with a couple of transparent step by step recipes that can assist you reap the benefits of the true strength of advance and C++, whereas supplying you with an exceptional grounding in utilizing it in any project.

Boost C++ program improvement Cookbook appears to be like on the develop libraries, and breaks down the secret and confusion approximately which library to exploit during which state of affairs. it is going to take you thru a few transparent, useful recipes to help you to exploit the available solutions.

Boost C++ program improvement Cookbook starts off with instructing the fundamentals of improve libraries which are now regularly a part of C++11 and go away no probability for reminiscence leaks. handling assets turns into a section of cake. We’ll see what sort of paintings might be performed at bring together time and what improve boxes can do. Do you're thinking that multithreading is a burden? now not with improve. imagine writing moveable and quick servers is very unlikely? You’ll be shocked! Compilers and working structures range an excessive amount of? no longer with enhance. From manipulating photographs to graphs, directories, timers, records, strings – all people will locate a fascinating topic.

You will examine every little thing for the improvement of top quality quickly and transportable purposes. Write a software as soon as after which you should use it on Linux, home windows, MacOS, Android working systems.

What you are going to research from this book

• Get accustomed to new facts kinds for daily use
• Use tips that could deal with resources
• familiarize yourself with compile-time computations and assertions
• Use develop libraries for multithreading
• find out about Parallel execution of alternative task
• practice universal string-related initiatives utilizing advance libraries
• break up the entire tactics, computations, and interactions to projects and procedure them independently
• examine the fundamentals of operating with graphs
• discover various helper macros used to become aware of compiler, platform and develop features
• Use chosen C++11 gains in C++03


This e-book follows a cookbook procedure, with specified and useful recipes that use strengthen libraries.

Who this publication is written for

This publication is excellent for builders new to spice up, and who're seeking to enhance their wisdom of improve and spot a few undocumented info or tips. It’s assumed that you'll have a few event in C++ already, besides being acquainted with the fundamentals of STL. a couple of chapters would require a few prior wisdom of multithreading and networking. you're anticipated to have at the least one reliable C++ compiler and compiled model of enhance (1.53.0 or later is recommended), in order to be used in the course of the workouts inside this publication.

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Extra resources for Boost C++ Application Development Cookbook

Sample text

To iterate” means to do something repeatedly. In the STL, an iterator is an object that can move from one element in a sequence to another and another. Iterators are important for traversing a sequence and serving as bridges between containers (data structures that hold objects) and the STL algorithms (functions that operate on sequences). Having the algorithms operate only on iterators rather than the containers themselves enables the algorithms to be independent of the details of traversing any particular container’s elements.

Anytime the declared name appears after the using-declaration and in its scope, the compiler assumes the name is in the specified namespace. = 0 ) display_error( result ); } 24 C++ Standard Library Practical Tips compiles fine even though it does not explicitly specify the namespace G5 in the call of display_error. You have to be careful doing this because if there were another function with the same name and signature, the compiler wouldn’t be able to distinguish the two and you’d be back to the original name-collision problem.

It makes a Port instance, does some processing (perhaps waiting a set amount of time to ensure that the port is active) and tests the port to see if it’s ready. If it’s not, the function throws an exception. In this case, the data type of the exception is a C++ text string. The thrown exception starts a process called stack unwinding. First, C++ calls all the destructors of class instances that are in the same scope as the throw statement. Then, until the exception is handled (as described shortly), C++ calls all the The C++ Standard Library 15 destructors in the surrounding scope, then in the scope surrounding that, and so on.

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