By Yannis Haralambous
This reference is an engaging and entire consultant to utilizing fonts and typography on the net and throughout numerous working platforms and alertness software program. Fonts & Encodings indicates you the way to take complete benefit of the very good variety of typographic thoughts on hand, with complex fabric that covers every little thing from designing glyphs to constructing software program that creates and techniques fonts.
The period of ASCII characters on eco-friendly monitors is long past, and leaders similar to Apple, HP, IBM, Microsoft, and Oracle have followed the Unicode around the world personality commonplace. but, many software program functions and sites nonetheless use a bunch of criteria, together with PostScript, TrueType, TeX/Omega, SVG, Fontlab, FontForge, Metafont, Panose, and OpenType. This publication explores every one choice extensive, and gives heritage in the back of the tactics that include today's "digital area for writing":
Nowhere else will you discover the precious technical details on fonts and typography that software program builders, internet builders, and image artists want to know to get typography and fonts to paintings safely.
Read or Download Fonts & Encodings: From Unicode to Advanced Typography and Everything in Between PDF
Similar programming books
Specification by way of instance is an rising perform for growing software program according to lifelike examples, bridging the verbal exchange hole among company stakeholders and the dev groups construction the software program. during this publication, writer Gojko Adzic distills interviews with winning groups around the world, sharing how they specify, boost, and carry software program, with out defects, in brief iterative supply cycles.
in regards to the Technology
Specification by means of instance is a collaborative procedure for specifying requisites and exams. Seven styles, totally explored during this publication, are secret to meaking the strategy powerful. the tactic has 4 major merits: it produces residing, trustworthy documentation; it defines expectancies essentially and makes validation effective; it reduces remodel; and, in particular, it assures supply groups and company stakeholders that the software program that's outfitted is correct for its purpose.
in regards to the Book
This booklet distills from the event of best groups around the globe potent how one can specify, attempt, and bring software program briefly, iterative supply cycles. Case reports during this e-book diversity from small net startups to massive monetary associations, operating in lots of strategies together with XP, Scrum, and Kanban.
This ebook is written for builders, testers, analysts, and company humans operating jointly to construct nice software.
buy of the print publication comes with a suggestion of a loose PDF, ePub, and Kindle publication from Manning. additionally on hand is all code from the book.
What's within * universal procedure styles
* tips to steer clear of undesirable practices
* becoming SBE on your approach
* 50+ case reports
For extra assets visit specificationbyexample. com.
desk of Contents <ol><h5>Part 1 Getting started</h5> * Key merits
* Key technique styles
* residing documentation
* beginning the adjustments
<h5>Part 2 Key approach patterns</h5> * Deriving scope from objectives
* Specifying collaboratively
* Illustrating utilizing examples
* Refining the specification
* Automating validation with out altering necessities
* Validating usually
* Evolving a documentation method
<h5>Part three Case studies</h5> * uSwitch
* Iowa scholar mortgage
* Sabre Airline strategies
* ePlan companies
* Concluding ideas
OpenGL® SuperBible, 6th variation, is the definitive programmer’s consultant, educational, and reference for the world’s best 3D API for real-time special effects, OpenGL four. three. the easiest all-around creation to OpenGL for builders in any respect degrees of expertise, it truly explains either the latest API and critical comparable strategies.
Submit yr observe: First released in 2004
Unit attempt frameworks are a key section of well known improvement methodologies corresponding to severe Programming (XP) and Agile improvement. yet unit checking out has moved a ways past severe Programming; it really is now universal in lots of sorts of software improvement. Unit assessments support be sure low-level code correctness, decrease software program improvement cycle time, enhance developer productiveness, and convey extra strong software.
Until now, there has been little documentation to be had on unit trying out, and such a lot resources addressed particular frameworks and particular languages, instead of explaining using unit trying out as a language-independent, standalone improvement method. This helpful new publication covers the idea and historical past of unit attempt frameworks, bargains step by step guide in simple unit attempt improvement, presents priceless code examples in either Java and C++, and contains info on probably the most frequent frameworks at the present time from the XUnit kinfolk, together with JUnit for Java, CppUnit for C++, and NUnit for . NET.
Unit try out Frameworks contains transparent, concise, and distinctive descriptions of: the speculation and layout of unit attempt frameworks Examples of unit exams and frameworks types of unit exams well known unit attempt frameworks And extra additionally it is the full resource code for CppUnit for C++, and NUnit for . web.
- The Gourmet iOS Developer's Cookbook: Even More Recipes for Better iOS App Development
- Easy Programming with the TI-99/4A
- Mixed Integer Nonlinear Programming
- Principles and Practice of Constraint Programming — CP 2001: 7th International Conference, CP 2001 Paphos, Cyprus, November 26 – December 1, 2001 Proceedings
Additional resources for Fonts & Encodings: From Unicode to Advanced Typography and Everything in Between
Both Windows and the Cascading Style Sheets standard make use of this classification system to select substitute fonts by choosing the available font whose Panose-1 distance from the missing font is the smallest. Despite the fame of the Panose-1 system, a precise description of it is very diﬃcult to find. This book provides one, thanks to the generosity of Benjamin Bauermeister, the creator of Panose1, who was kind enough to supply us with the necessary information. The Structure of the Book and Ways to Use It 21 Chapters 12 to 14 describe the existing tools for creating (or modifying) fonts.
Appendix E is the logical continuation of Appendix D and the ideal complement to Chapter 13 on optimizing the rendering of fonts. In it, we describe the instructions of the TrueType assembly language. ). And it is due most of all to the poor quality of the documentation supplied by Microsoft, which is enough to discourage even the most motivated programmer. We hope that this appendix will be easier to understand than the document that it cites and that it will be a helpful adjunct to Chapter 13.
The first important encoding of the twentieth century was CCITT #2, a 58-character shifted 5-bit code, standardized as an international telegraph code in 1931 by CCITT (“Comité Consultatif International Télégraphique et Téléphonique”). Being shifted, it used two “modes”, also called “cases”. The first is the letter case: 00 T 01 cr 02 O 03 sp 04 H 05 N 06 M 07 lf 08 E 10 Z 11 D 12 B 13 S 14 Y 15 L 09 R 0A G 0B F 16 X 17 A 18 W 19 J fs 1A 1B I 0C P 0D C 0E V 0F U 1C Q 1D K 1E ls 1F Here “lf” is the carriage return, “sp” is the blank space, “lf” is the line feed, and “ls” (letter shift) and “fs” (figure shift) are two escape codes.